Bookkeeper

Tiny Construct, unaligned (CR 1/8)

Armor Class 12

Hit Points 5 (2d4)🎲

Speed 20 ft., fly 30 ft.


STR

8 (-1)

DEX

14 (+2)

CON

10 (+0)

INT

6 (-2)

WIS

8 (-1)

CHR

3 (-4)


Skills perception 1, stealth 4

Senses blindsight 60 ft. (blind beyond this radius), passive Perception 11

Languages understands the languages of its creator but can't speak

Challenge Rating 1/8

Actions

Ink Splash.

Ranged Weapon Attack: +4 to hit, range 20 ft., one target. Hit: 3 (1d6) poison damage and the target must succeed on a DC 13 Dexterity saving throw or be blinded until the end of its next turn.

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage plus 1 poison damage.

Elusive Pages.

While inside its book, the bookkeeper magically turns its book invisible until it attacks, or until its concentration ends (as if concentrating on a spell). The bookkeeper is also invisible while inside the invisible book


sizeTiny

typeConstruct

group

alignmentunaligned

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception1

damage_vulnerabilities

damage_resistancesbludgeoning, piercing, and slashing from nonmagical attacks

damage_immunitieseither cold or fire (designated at the time of the bookkeeper's creation), poison, psychic

condition_immunitiescharmed, exhaustion, frightened, paralyzed, petrified, poisoned

cr0.125

reactions

legendary_desc

legendary_actions

special_abilitiesname: Between the Lines,desc: As a bonus action while within 30 feet of its book, the bookkeeper can hop inside its book. While inside its book, the bookkeeper has a flying speed of 30 feet and is indistinguishable from ink on a page.,name: Book Bound,desc: A bookkeeper makes all attacks, saving throws, and skill checks with advantage when its creator is within 60 feet of its book. The bookkeeper's hp maximum is reduced by 1 for every minute it is further than 60 feet from its book. When its hp maximum reaches 0, it dies. If its creator dies, the bookkeeper can be convinced to pass ownership of the book to a new creature if the creature succeeds on a DC 13 Charisma check. The new owner becomes the bookkeeper's new “creator” and inherits the bookkeeper along with the book.,name: Disintegrate,desc: When the bookkeeper dies, the book it is bound to is also destroyed.

spell_list

page_no55

document__license_urlhttp://open5e.com/legal

document__slugcc

document__titleCreature Codex

document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/

Find the complete stats on: Open5e

Creature Codex, page no. 55
Other formats: JSON

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