Boomer
Medium Plant, unaligned (CR 1/2)Armor Class 7 natural armor
Hit Points 22 (4d8+4)
Speed 0 ft.
1 (-5)
1 (-5)
12 (+1)
1 (-5)
3 (-4)
1 (-5)
Skills
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 6
Languages —
Challenge Rating 1/2
Actions
sizeMedium
typePlant
group
alignmentunaligned
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunitiesthunder
condition_immunitiesblinded, deafened, frightened
cr0.5
reactionsname: Shriek,desc: If bright light or a creature is within 30 feet of the boomer, it emits a shriek audible within 300 feet of it. The boomer continues to shriek until the disturbance moves out of range and for 1d4 of the boomer’s turns afterward.
legendary_desc
legendary_actions
special_abilitiesname: Deafening Boom,desc: When a creature hits the boomer with a melee attack, the boomer releases a blast of sound. Each creature within 10 feet of the boomer that can hear it must make a DC 12 Constitution saving throw. On a failure, a creature takes 5 (2d4) thunder damage and is incapacitated until the end of its next turn. On a success, a creature takes half the damage and isn’t incapacitated.,name: Death Burst,desc: When it dies, the boomer explodes in a cacophonous burst. Each creature within 30 feet of the boomer that can hear it must make a DC 12 Constitution saving throw. On a failure, a creature takes 7 (2d6) thunder damage and is deafened for 1 minute. On a success, a creature takes half the damage and isn’t deafened.,name: False Appearance,desc: While the boomer remains motionless, it is indistinguishable from an ordinary fungus.
spell_list
page_no157
document__license_urlhttp://open5e.com/legal
document__slugtob2
document__titleTome of Beasts 2
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
Find the complete stats on: Open5e
Tome of Beasts 2, page no. 157