Cave Giant

Huge Giant, chaotic evil (CR 10)

Armor Class 16 natural armor

Hit Points 200 (16d12+96)🎲

Speed 40 ft.


STR

27 (+8)

DEX

10 (+0)

CON

22 (+6)

INT

8 (-1)

WIS

13 (+1)

CHR

6 (-2)


Skills athletics 12, perception 5, survival 5

Senses darkvision 120 ft., passive Perception 15

Languages Giant

Challenge Rating 10

Actions

Multiattack.

The giant makes three attacks: two with its handaxe and one with its tusks.

Handaxe.

Melee Weapon Attack: +12 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 18 (3d6 + 8) slashing damage.

Tusks.

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 8) slashing damage, and if the target is a Large or smaller creature it must succeed on a DC 20 Strength saving throw or be knocked prone.

Rock.

Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.


sizeHuge

typeGiant

group

alignmentchaotic evil

strength_save

dexterity_save4

constitution_save10

intelligence_save

wisdom_save5

charisma_save

perception5

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr10

reactions

legendary_desc

legendary_actions

special_abilitiesname: Sunlight Petrification,desc: If the giant starts its turn in sunlight, it takes 20 radiant damage. While in sunlight, it moves at half speed and has disadvantage on attack rolls and ability checks. If the giant is reduced to 0 hp while in sunlight, it is petrified.

spell_list

page_no182

document__license_urlhttp://open5e.com/legal

document__slugcc

document__titleCreature Codex

document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/

Find the complete stats on: Open5e

Creature Codex, page no. 182
Other formats: JSON

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