Cave Giant Shaman

Huge Giant, chaotic evil (CR 14)

Armor Class 16 natural armor

Hit Points 207 (18d12+90)🎲

Speed 40 ft.


STR

27 (+8)

DEX

10 (+0)

CON

20 (+5)

INT

10 (+0)

WIS

15 (+2)

CHR

21 (+5)


Skills arcana 5, athletics 13, perception 7, survival 7

Senses darkvision 120 ft., passive Perception 17

Languages Common, Giant

Challenge Rating 14

Actions

Multiattack.

The cave giant shaman makes two attacks: one with its club and one with its tusks.

Club.

Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 15 (3d4 + 8) bludgeoning damage.

Tusks.

Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 8) slashing damage, and, if the target is a Large or smaller creature, it must succeed on a DC 20 Strength saving throw or be knocked prone.

Rock.

Ranged Weapon Attack: +13 to hit, range 60/240 ft., one creature. Hit: 30 (4d10 + 8) bludgeoning damage.


sizeHuge

typeGiant

group

alignmentchaotic evil

strength_save

dexterity_save5

constitution_save10

intelligence_save

wisdom_save7

charisma_save

perception7

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr14

reactions

legendary_desc

legendary_actions

special_abilitiesname: Sunlight Petrification,desc: If the cave giant shaman starts its turn in sunlight, it takes 20 radiant damage. While in sunlight, it moves at half speed and has disadvantage on attack rolls and ability checks. If the giant is reduced to 0 hp while in sunlight, it is petrified.,name: Spellcasting,desc: The cave giant shaman is a 14th-level spellcaster. Its spellcasting ability is Charisma (save DC 18, +10 to hit with spell attacks). The shaman has the following wizard spells prepared: Cantrips (at will): acid splash, mage hand, mending, prestidigitation, shocking grasp 1st level (4 slots): burning hands, expeditious retreat, fog cloud, shield 2nd level (3 slots): enlarge/reduce, shatter, spider climb, web 3rd level (3 slots): gaseous form, haste, lightning bolt, water breathing 4th level (3 slots): ice storm, polymorph, wall of fire 5th level (2 slots): cloudkill, insect plague 6th level (1 slots): disintegrate 7th level (1 slots): reverse gravity

spell_list

page_no171

document__license_urlhttp://open5e.com/legal

document__slugtob2

document__titleTome of Beasts 2

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

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Tome of Beasts 2, page no. 171
Other formats: JSON

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