Corrupting Ooze

Large Ooze, neutral evil (CR 5)

Armor Class 12 natural armor

Hit Points 115 (10d10+60)🎲

Speed 20 ft., swim 30 ft.


STR

16 (+3)

DEX

10 (+0)

CON

22 (+6)

INT

4 (-3)

WIS

2 (-4)

CHR

1 (-5)


Skills stealth 3

Senses blindsight 60 ft., tremorsense 60 ft., passive Perception 5

Languages -

Challenge Rating 5

Actions

Slam.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage plus 3 (1d6) acid damage, and the target is grappled (escape DC 13).


sizeLarge

typeOoze

group

alignmentneutral evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistancesslashing, bludgeoning

damage_immunitiesacid, fire, poison

condition_immunitiesexhaustion, frightened, paralyzed, petrified, poisoned

cr5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Corrupting Touch,desc: When a corrupting ooze scores a critical hit or starts its turn with a foe grappled, it can dissolve one leather, metal, or wood item of its choosing in the possession of the target creature. A mundane item is destroyed automatically; a magical item is destroyed if its owner fails to make a successful DC 16 Dexterity saving throw.,name: Strong Swimmer,desc: A corrupting ooze naturally floats on the surface of water. It swims with a pulsating motion that propels it faster than walking speed.

spell_list

page_no311

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

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Tome of Beasts, page no. 311
Other formats: JSON

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