Death Dog
Medium Monstrosity, (CR 1)Armor Class 12
Hit Points 32 (5d8+10)
Speed 40 ft.
14 (+2)
14 (+2)
14 (+2)
2 (-4)
12 (+1)
6 (-2)
Skills
Senses darkvision 120 ft., passive Perception 18
Challenge Rating 1
Actions
Multiattack.
The death dog attacks twice with its bite.
Bite.
Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 5 (1d6+2) piercing damage. If the target is a creature it makes a DC 12 Constitution saving throw. On a failure it becomes infected with a disease. Until this disease is cured the target is poisoned. While diseased the target makes a DC 12 Constitution saving throw every 24 hours reducing its hit point maximum by 5 (1d10) on a failure and ending the disease on a success. This hit point maximum reduction lasts until the disease is cured. The target dies if its hit point maximum is reduced to 0.
sizeMedium
typeMonstrosity
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr1
reactions
legendary_desc
legendary_actions
special_abilitiesname: Two Heads,desc: The death dog has advantage on Perception checks and on saving throws made to resist being blinded, charmed, deafened, frightened, stunned, or knocked unconscious, and it can't be flanked.
spell_list
page_no442
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
Find the complete stats on: Open5e
Level Up Advanced 5e Monstrous Menagerie, page no. 442