Dogmole
Medium Beast, neutral (CR 1)Armor Class 14 natural armor
Hit Points 71 (11d8+22)
Speed 30 ft., swim 10 ft., burrow 10 ft.
14 (+2)
17 (+3)
15 (+2)
2 (-4)
12 (+1)
10 (+0)
Skills
Senses blindsight 30 ft., passive Perception 11
Languages -
Challenge Rating 1
Actions
Multiattack.
The dogmole makes one claw attack and one bite attack.
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claw.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 12 (3d6 + 2) slashing damage.
sizeMedium
typeBeast
group
alignmentneutral
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr1
reactions
legendary_desc
legendary_actions
special_abilitiesname: Burrow,desc: Dogmoles cannot burrow into solid rock, but they can move through softer material like soil or loose rubble, leaving a usable tunnel 5 feet in diameter.,name: Wormkiller Rage,desc: Wild dogmole packs are famed for their battles against monsters in the dark caverns of the world. If the dogmole draws blood against vermin, a purple worm, or other underground invertebrates, it gains a +4 boost to its Strength and Constitution, but suffers a -2 penalty to its AC. The wormkiller rage lasts for 3 rounds. It cannot end the rage voluntarily while the creatures that sent it into a rage still lives.
spell_list
page_no120
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
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Tome of Beasts, page no. 120