Dust Goblin

Small Humanoid (goblinoid), neutral evil (CR 1/4)

Armor Class 14 leather armor

Hit Points 5 (1d6+2)🎲

Speed 40 ft.


STR

8 (-1)

DEX

16 (+3)

CON

14 (+2)

INT

10 (+0)

WIS

8 (-1)

CHR

8 (-1)


Skills stealth 7

Senses darkvision 60 ft., passive Perception 9

Languages Common, Goblin

Challenge Rating 1/4

Actions

Shortsword.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Light Crossbow.

Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.


sizeSmall

typeHumanoid

group

alignmentneutral evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunitiescharmed, frightened

cr0.25

reactions

legendary_desc

legendary_actions

special_abilitiesname: Twisted,desc: When the dust goblin attacks a creature from hiding, its target must make a successful DC 10 Wisdom saving throw or be frightened until the end of its next turn.

spell_list

page_no232

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

Find the complete stats on: Open5e

Tome of Beasts, page no. 232
Other formats: JSON

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