Equitox
Large Fiend, chaotic evil (CR 13)Armor Class 15 natural armor
Hit Points 178 (17d10+85)
Speed 40 ft.
20 (+5)
13 (+1)
20 (+5)
14 (+2)
12 (+1)
15 (+2)
Skills perception 1
Senses darkvision 60', truesight 30', passive Perception 16
Languages Abyssal, Celestial, Common, Infernal
Challenge Rating 13
Actions
Multiattack.
Two Gores. If it hits one creature with both target: DC 18 Con save or contract gullylung fever disease (see above).
Gore.
Melee Weapon Attack: +10 to hit, 5 ft., one target, 18 (2d12+5) piercing damage + 10 (3d6) necrotic.
Evaporation Wave (Recharge 6).
Exhales hot dry breath in a 60' cone. Each creature in the area that isnât a Construct or Undead: 22 (5d8) fire and 22 (5d8) necrotic (DC 18 Con half). In addition any water in the area that isnât being worn or carried evaporates.
sizeLarge
typeFiend
group
alignmentchaotic evil
strength_save
dexterity_save6
constitution_save
intelligence_save7
wisdom_save6
charisma_save7
perception1
damage_vulnerabilities
damage_resistancescold, fire, lightning; nonmagic B/P/S attacks
damage_immunitiesnecrotic, poison
condition_immunitiescharmed, frightened, exhaustion, poisoned
cr13
reactions
legendary_desc
legendary_actionsname: Teleport,desc: With items it has up to 60' to unoccupied space it can see.,name: Withering Gaze (2),desc: Locks eyes with one creature within 60' that can see it. Target: DC 18 Wis or stunned by thirst until end of its next turn.,name: Gore (2),desc: Makes one Gore attack.
special_abilitiesname: Befouling Aura,desc: At each of its turns' start all within 30': disadvantage on next attack/ability check as moisture within it is diseased (DC 18 Con negates). If creature spends 1+ min in equitoxâs aura or drinks water within aura: contract gullylung fever disease (below; DC 18 Con negates). Creatures immune to poisoned are immune to this.,name: Gullylung Fever,desc: Creature infected with this disease manifests symptoms 1d4 days after infection: difficulty breathing dehydration and water-themed nightmares. Until cured at end of each long rest infected creature must make DC 18 Con save or its Str score is reduced by 1d4. Reduction lasts until creature finishes long rest after disease is cured. If disease reduces creatureâs Str to 0 creature dies. A creature that succeeds on two saves recovers from the disease.,name: Magic Resistance,desc: Advantage: spell/magic effect saves.
spell_list
page_no171
document__license_urlhttp://open5e.com/legal
document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 3, page no. 171