Ettin
Large Giant, (CR 4)Armor Class 12
Hit Points 85 (10d10+30)
Speed 40 ft.
20 (+5)
8 (-1)
16 (+3)
8 (-1)
10 (+0)
8 (-1)
Skills
Senses darkvision 60 ft., passive Perception 12 (17 with Two Heads)
Languages Common, Giant, Orc
Challenge Rating 4
Actions
Multiattack.
The ettin makes a battleaxe attack and a club attack.
Battleaxe.
Melee Weapon Attack: +7 to hit reach 5 ft. one target. Hit: 14 (2d8 + 5) slashing damage.
Club.
Melee Weapon Attack: +7 to hit reach 5 ft. one target. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature and the ettin is bloodied the target makes a DC 15 Strength check and is knocked prone on a failure.
Rock.
Ranged Weapon Attack: +7 to hit range 30/90 ft. one target. Hit: 21 (3d10 + 5) bludgeoning damage.
Axe Whirl (1/Day).
The ettin makes a battleaxe attack against each creature within 10 feet.
sizeLarge
typeGiant
group
alignment
strength_save7
dexterity_save
constitution_save5
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr4
reactions
legendary_desc
legendary_actions
special_abilitiesname: Reactive Heads,desc: The ettin can take two reactions each round, but not more than one per turn.,name: Two Heads,desc: While both heads are awake, the ettin has advantage on Perception checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious, and it can't be flanked.,name: Wakeful,desc: When one of the ettins heads is asleep, the other is awake.
spell_list
page_no197
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
Find the complete stats on: Open5e
Level Up Advanced 5e Monstrous Menagerie, page no. 197