Ettin

Large Giant, (CR 4)
Illustration of Ettin Captivating Caption

Armor Class 12

Hit Points 85 (10d10+30)🎲

Speed 40 ft.


STR

20 (+5)

DEX

8 (-1)

CON

16 (+3)

INT

8 (-1)

WIS

10 (+0)

CHR

8 (-1)


Skills

Senses darkvision 60 ft., passive Perception 12 (17 with Two Heads)

Languages Common, Giant, Orc

Challenge Rating 4

Actions

Multiattack.

The ettin makes a battleaxe attack and a club attack.

Battleaxe.

Melee Weapon Attack: +7 to hit reach 5 ft. one target. Hit: 14 (2d8 + 5) slashing damage.

Club.

Melee Weapon Attack: +7 to hit reach 5 ft. one target. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature and the ettin is bloodied the target makes a DC 15 Strength check and is knocked prone on a failure.

Rock.

Ranged Weapon Attack: +7 to hit range 30/90 ft. one target. Hit: 21 (3d10 + 5) bludgeoning damage.

Axe Whirl (1/Day).

The ettin makes a battleaxe attack against each creature within 10 feet.


sizeLarge

typeGiant

group

alignment

strength_save7

dexterity_save

constitution_save5

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr4

reactions

legendary_desc

legendary_actions

special_abilitiesname: Reactive Heads,desc: The ettin can take two reactions each round, but not more than one per turn.,name: Two Heads,desc: While both heads are awake, the ettin has advantage on Perception checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious, and it can't be flanked.,name: Wakeful,desc: When one of the ettins heads is asleep, the other is awake.

spell_list

page_no197

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 197
Other formats: JSON

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