Fabricator
Large Construct, neutral (CR 10)Armor Class 13 natural armor
Hit Points 147 (14d10+70)
Speed 30 ft., swim 15 ft., climb 15 ft.
18 (+4)
7 (-2)
20 (+5)
15 (+2)
15 (+2)
5 (-3)
Skills perception 6
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 16
Languages understands Common, Deep Speech, and Draconic but canāt speak
Challenge Rating 10
Actions
Multiattack.
The fabricator makes two disassembling slam attacks.
Disassembling Slam.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage plus 10 (3d6) force damage. A creature reduced to 0 hp by this attack immediately dies and its body and nonmagical equipment is disassembled and absorbed into the fabricator. The creature can be restored to life only by means of a true resurrection or a wish spell. The fabricator can choose to not disassemble a creature or its equipment after reducing it to 0 hp.
sizeLarge
typeConstruct
group
alignmentneutral
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception6
damage_vulnerabilities
damage_resistancesbludgeoning, piercing, and slashing from nonmagical attacks
damage_immunitiesforce, poison, psychic
condition_immunitiesblinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone
cr10
reactions
legendary_desc
legendary_actions
special_abilitiesname: Assemble,desc: With at least 10 minutes of work, a fabricator can refine raw materials and create entirely new objects by combining material it has absorbed. For example, it can create a rope from absorbed hemp, clothing from absorbed flax or wool, and a longsword from absorbed metal. A fabricator can create intricate objects like thievesā tools and objects with moving parts with at least 1 hour of work and twice the requisite raw materials, but it canāt create magic items. The quality of objects it creates is commensurate with the quality of the raw materials.,name: Dismantling Form,desc: A creature that touches the fabricator or hits it with a melee attack while within 5 feet of it takes 3 (1d6) force damage. Any nonmagical weapon made of metal or once-living material (such as bone or wood) that hits the fabricator is slowly dismantled by the minute constructs that make up the fabricator. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal or once-living material that hits the fabricator is destroyed after dealing damage. At the start of each of its turns, the fabricator can choose whether this trait is active.
spell_list
page_no138
document__license_urlhttp://open5e.com/legal
document__slugtob2
document__titleTome of Beasts 2
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 2, page no. 138