Faerie Eater Troll

Large Giant, (CR 6)

Armor Class 15

Hit Points 84 (8d10+40)🎲

Speed 40 ft.


STR

18 (+4)

DEX

12 (+1)

CON

20 (+5)

INT

8 (-1)

WIS

12 (+1)

CHR

8 (-1)


Skills

Senses darkvision 60 ft., passive Perception 11

Languages Giant

Challenge Rating 6

Actions

Multiattack.

The troll attacks with its bite and twice with its claw. When the troll uses Multiattack it can use Charming Murmur in place of its bite.

Bite.

Melee Weapon Attack: +7 to hit reach 5 ft. one target. Hit: 11 (2d6 + 4) piercing damage.

Claw.

Melee Weapon Attack: +7 to hit reach 10 ft. one target. Hit: 9 (2d4 + 4) slashing damage.

Charming Murmur.

One creature within 60 feet that can hear the troll makes a DC 12 Charisma saving throw. On a failure it is charmed for 1 minute. While charmed its Speed is 0. The creature repeats the saving throw whenever it takes damage.


sizeLarge

typeGiant

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr6

reactions

legendary_desc

legendary_actions

special_abilitiesname: Keen Smell,desc: The troll has advantage on Perception checks that rely on smell.,name: Magic Resistance,desc: The troll has advantage on saving throws against spells and other magical effects.,name: Regeneration,desc: The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesnt function on its next turn. The troll dies only if it starts its turn with 0 hit points and doesnt regenerate.,name: Severed Limbs,desc: If the troll is dealt a critical hit with a slashing weapon, one of its extremities is severed. The extremity has AC 15, 10 hit points, a Speed of 10, and the trolls Regeneration trait. The troll controls the severed extremity and perceives through it with the appropriate senses (for instance, it sees through the eyes of its severed head). As a bonus action, the troll can reattach the extremity. While the troll is missing the extremity, its maximum hit points are reduced by 10. Roll d6 to determine the severed extremity:,name: 1-4: Arm,desc: If the troll has an arm, it loses an arm. It loses one of its claw attacks, and the severed arm can make a claw attack.,name: 5-6: Head,desc: If the troll has a head, it loses its head. It loses its bite attack, and the severed head can make a bite attack.

spell_list

page_no413

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

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Level Up Advanced 5e Monstrous Menagerie, page no. 413
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