Gargoyle
Medium Elemental, chaotic evil (CR 2)Armor Class 15 natural armor
Hit Points 52 (7d8+21)
Speed 30 ft., fly 60 ft.
15 (+2)
11 (+0)
16 (+3)
6 (-2)
11 (+0)
7 (-2)
Skills
Senses darkvision 60 ft., passive Perception 10
Languages Terran
Challenge Rating 2
Actions
Multiattack.
The gargoyle makes two attacks: one with its bite and one with its claws.
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
sizeMedium
typeElemental
group
alignmentchaotic evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistancesbludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons
damage_immunitiespoison
condition_immunitiesexhaustion, petrified, poisoned
cr2
reactions
legendary_desc
legendary_actions
special_abilitiesname: False Appearance,desc: While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.
spell_list
page_no309
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 309