Garroter Crab
Tiny Beast, unaligned (CR 1/4)Armor Class 13 natural armor
Hit Points 18 (4d4+8)
Speed 30 ft., swim 20 ft.
7 (-2)
14 (+2)
14 (+2)
1 (-5)
10 (+0)
2 (-4)
Skills
Senses darkvision 60 ft., passive Perception 10
Languages -
Challenge Rating 1/4
Actions
Whip-claw.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage, and the target is grappled (escape DC 8). While grappled, the target cannot speak or cast spells with verbal components.
sizeTiny
typeBeast
group
alignmentunaligned
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunitiespsychic
condition_immunitiescharmed, frightened
cr0.25
reactions
legendary_desc
legendary_actions
special_abilitiesname: Amphibious,desc: The crab can breathe air and water.
spell_list
page_no208
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
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Tome of Beasts, page no. 208