Ghost Knight Templar
Medium Undead, lawful evil (CR 10)Armor Class 18 plate
Hit Points 127 (17d8+51)
Speed 30 ft.
20 (+5)
19 (+4)
16 (+3)
13 (+1)
16 (+3)
15 (+2)
Skills perception 3
Senses darkvision 60', passive Perception 17
Languages Common
Challenge Rating 10
Actions
Multiattack.
Three Shadow Blade attacks.
Shadow Blade.
Melee Weapon Attack: +9 to hit, 5 ft., one target, 9 (1d8+5) slashing damage + 10 (3d6) necrotic.
Stride of Damnation (Recharge 5–6).
Moves up to its speed through its enemies. This move doesn’t provoke opportunity attacks. Each creature through which templar passes: 35 (10d6) cold (DC 16 Dex half damage). It can’t use this while mounted.
sizeMedium
typeUndead
group
alignmentlawful evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save7
charisma_save6
perception3
damage_vulnerabilities
damage_resistancescold, necrotic; nonmagic B/P/S attacks
damage_immunitiespoison
condition_immunitiescharmed, exhaustion, poisoned
cr10
reactions
legendary_desc
legendary_actions
special_abilitiesname: Charge,desc: If mounted and it moves 20'+ straight to foe and hits with shadow blade on same turn target takes an extra 10 (3d6) slashing damage.,name: Incorporeal Movement,desc: Move through others/objects as difficult terrain. Takes 5 (1d10) force if it ends turn in object.,name: Turning Defiance,desc: It and all ghouls within 30' of it: advantage on saves vs. turn undead.,name: Undead Nature,desc: Doesn't require air food drink or sleep.
spell_list
page_no196
document__license_urlhttp://open5e.com/legal
document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 3, page no. 196