Giant Octopus
Large Beast, (CR 1)Armor Class 11
Hit Points 32 (5d10+5)
Speed 10 ft., swim 60 ft.
16 (+3)
12 (+1)
12 (+1)
4 (-3)
12 (+1)
4 (-3)
Skills
Senses darkvision 60 ft., passive Perception 11
Challenge Rating 1
Actions
Tentacles.
Melee Weapon Attack: +5 to hit reach 15 ft. one target. Hit: 8 (2d4+3) bludgeoning damage. If the target is a creature it is grappled (escape DC 13). Until this grapple ends the target is restrained and the octopus can't attack a different target with its tentacles.
sizeLarge
typeBeast
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr1
reactions
legendary_desc
legendary_actions
special_abilitiesname: Camouflage,desc: The octopus has advantage on Stealth checks.,name: Water Breathing,desc: The octopus breathes water and can hold its breath for 1 hour while in air.
spell_list
page_no448
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie, page no. 448