Giant Shark
Huge Beast, unaligned (CR 5)Armor Class 13 natural armor
Hit Points 126 (11d12+55)
Speed swim 50 ft.
23 (+6)
11 (+0)
21 (+5)
1 (-5)
10 (+0)
5 (-3)
Skills perception 3
Senses blindsight 60 ft., passive Perception 13
Challenge Rating 5
Actions
Bite.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage.
sizeHuge
typeBeast
groupMiscellaneous Creatures
alignmentunaligned
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception3
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Blood Frenzy,desc: The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.,name: Water Breathing,desc: The shark can breathe only underwater.
spell_list
page_no379
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 379