Giant Shark Bowl

Huge Ooze, unaligned (CR 8)

Armor Class 6

Hit Points 172 (15d12+75)🎲

Speed 20 ft., swim 20 ft.


STR

23 (+6)

DEX

3 (-4)

CON

20 (+5)

INT

1 (-5)

WIS

10 (+0)

CHR

5 (-3)


Skills

Senses blindsight 60 ft. (blind beyond this radius), passive Perception 10

Languages -

Challenge Rating 8

Actions

Multiattack.

The giant shark bowl makes two attacks: one with its bite and one with its pseudopod.

Bite.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage.

Pseudopod.

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage.

Engulf.

The giant shark bowl moves up to its speed. While doing so, it can enter Large or smaller creatures' spaces. Whenever the bowl enters a creature's space, the creature must make a DC 16 Dexterity saving throw.

On a successful save, the creature can choose to be pushed 5 feet back or to the side of the bowl. A creature that chooses not to be pushed suffers the consequences of a failed saving throw.

On a failed save, the bowl enters the creature's space, and the creature takes 22 (3d10 + 6) piercing damage and is engulfed. The engulfed creature can't breathe, is restrained, and takes 22 (3d10 + 6) piercing damage at the start of each of the bowl's turns. When the bowl moves, the engulfed creature moves with it.

An engulfed creature can try to escape by taking an action to make a DC 15 Strength check. On a success, the creature escapes and enters a space of its choice within 5 feet of the bowl.


sizeHuge

typeOoze

group

alignmentunaligned

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistancesacid, fire, slashing

damage_immunitieslightning

condition_immunitiesblinded, charmed, deafened, exhaustion, frightened, prone

cr8

reactions

legendary_desc

legendary_actions

special_abilitiesname: Amphibious,desc: The giant shark bowl can breathe air and water.,name: Blood Frenzy,desc: The giant shark bowl has advantage on melee attack rolls against any creature that doesn't have all its hp.,name: Electrical Charge,desc: When the giant shark bowl is subjected to lightning damage, it takes no damage and instead becomes charged for 1 minute. While charged, its attacks deal an extra 2 (1d4) lightning damage.,name: Ooze Fish Bowl,desc: The shark bowl takes up its entire space. Other creatures can enter the space, but they are subjected to the bowl's Engulf and have disadvantage on the saving throw. Creatures inside the bowl can be seen but have total cover. A creature within 5 feet of the bowl can take an action to pull a creature out. Doing so requires a successful DC 15 Strength check, and the creature making the attempt takes 22 (3d10 + 6) piercing damage. The bowl can hold one Large creature or up to six Medium or smaller creatures inside it at a time.,name: Symbiotically Bound,desc: The ooze and the giant shark's life forces have been entwined by an arcane force. They share statistics as if they were one monster and can't be separated.

spell_list

page_no284

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document__slugcc

document__titleCreature Codex

document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/

Find the complete stats on: Open5e

Creature Codex, page no. 284
Other formats: JSON

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