Giant Wasp

Medium Beast, unaligned (CR 1/2)

Armor Class 12

Hit Points 13 (3d8)🎲

Speed 10 ft., fly 50 ft.


STR

10 (+0)

DEX

14 (+2)

CON

10 (+0)

INT

1 (-5)

WIS

10 (+0)

CHR

3 (-4)


Skills

Senses passive Perception 10

Challenge Rating 1/2

Actions

Sting.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.


sizeMedium

typeBeast

groupMiscellaneous Creatures

alignmentunaligned

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr0.5

reactions

legendary_desc

legendary_actions

special_abilities

spell_list

page_no380

document__license_urlhttp://open5e.com/legal

document__slugwotc-srd

document__title5e Core Rules

document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd

Find the complete stats on: Open5e

5e Core Rules, page no. 380
Other formats: JSON

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