Giant Wasp
Medium Beast, unaligned (CR 1/2)Armor Class 12
Hit Points 13 (3d8)
Speed 10 ft., fly 50 ft.
10 (+0)
14 (+2)
10 (+0)
1 (-5)
10 (+0)
3 (-4)
Skills
Senses passive Perception 10
Challenge Rating 1/2
Actions
Sting.
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
sizeMedium
typeBeast
groupMiscellaneous Creatures
alignmentunaligned
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0.5
reactions
legendary_desc
legendary_actions
special_abilities
spell_list
page_no380
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
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5e Core Rules, page no. 380