Giant Wasp

Medium Beast, (CR 1/2)

Armor Class 12

Hit Points 18 (4d8)🎲

Speed 10 ft., fly 50 ft.


STR

10 (+0)

DEX

14 (+2)

CON

10 (+0)

INT

1 (-5)

WIS

10 (+0)

CHR

4 (-3)


Skills

Senses passive Perception 10

Challenge Rating 1/2

Actions

Sting.

Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 5 (1d6+2) piercing damage and the target makes a DC 11 Constitution saving throw taking 7 (2d6) poison damage on a failure or half damage on a success. If the poison damage reduces the target to 0 hit points the target is made stable but poisoned for 1 hour even if it regains hit points and it is paralyzed while poisoned in this way.


sizeMedium

typeBeast

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr0.5

reactions

legendary_desc

legendary_actions

special_abilities

spell_list

page_no451

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 451
Other formats: JSON

← Giant Walking Stick Giant Wasp →