Giant Wasp
Medium Beast, (CR 1/2)Armor Class 12
Hit Points 18 (4d8)
Speed 10 ft., fly 50 ft.
10 (+0)
14 (+2)
10 (+0)
1 (-5)
10 (+0)
4 (-3)
Skills
Senses passive Perception 10
Challenge Rating 1/2
Actions
Sting.
Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 5 (1d6+2) piercing damage and the target makes a DC 11 Constitution saving throw taking 7 (2d6) poison damage on a failure or half damage on a success. If the poison damage reduces the target to 0 hit points the target is made stable but poisoned for 1 hour even if it regains hit points and it is paralyzed while poisoned in this way.
sizeMedium
typeBeast
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0.5
reactions
legendary_desc
legendary_actions
special_abilities
spell_list
page_no451
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie, page no. 451