Gnoll Demonfang
Medium Humanoid, (CR 4)Armor Class 15
Hit Points 65 (10d8+20)
Speed 40 ft.
16 (+3)
16 (+3)
14 (+2)
10 (+0)
10 (+0)
12 (+1)
Skills
Senses darkvision 60 ft., passive Perception 10
Languages Abyssal, Gnoll
Challenge Rating 4
Actions
Multiattack.
The gnoll attacks three times with its Charging Claw.
Charging Claw.
Melee Weapon Attack: +5 to hit reach 5 ft. one target. Hit: 6 (1d6 + 3) slashing damage or 10 (2d6 + 3) slashing damage if this is the gnolls first attack on this target this turn. The gnoll may then move up to 10 feet without provoking opportunity attacks.
sizeMedium
typeHumanoid
group
alignment
strength_save
dexterity_save
constitution_save4
intelligence_save
wisdom_save2
charisma_save3
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunitiescharmed, frightened
cr4
reactions
legendary_desc
legendary_actions
special_abilitiesname: Aligned,desc: The gnoll radiates a Chaotic and Evil aura.,name: Possessed,desc: If the gnoll demonfang is turned or affected by dispel evil and good or a similar effect, it transforms into an ordinary gnoll. Any damage it has taken carries over to its new form. If this damage exceeds its maximum hit points, it dies.
spell_list
page_no247
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie, page no. 247