Gnoll Havoc Runner
Medium Humanoid (gnoll), chaotic evil (CR 3)Armor Class 15 chain shirt
Hit Points 58 (9d8+18)
Speed 30 ft.
16 (+3)
14 (+2)
14 (+2)
8 (-1)
12 (+1)
9 (-1)
Skills athletics 5, perception 5
Senses darkvision 60 ft., passive Perception 15
Languages Gnoll
Challenge Rating 3
Actions
Multiattack.
The gnoll makes one bite attack and two battleaxe attacks.
Battleaxe.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage or 8 (1d10 + 3) slashing damage if used in two hands.
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
sizeMedium
typeHumanoid
group
alignmentchaotic evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception5
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr3
reactions
legendary_desc
legendary_actions
special_abilitiesname: Harrying Attacks,desc: If the gnoll attacks two creatures in the same turn, the first target has disadvantage on attack rolls until the end of its next turn.,name: Lightning Lope,desc: The gnoll can Dash or Disengage as a bonus action.,name: Pack Tactics,desc: The gnoll has advantage on its attack rolls against a target if at least one of the gnoll's allies is within 5 feet of the target and the ally isn't incapacitated.
spell_list
page_no230
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
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Tome of Beasts, page no. 230