Gnoll Slaver

Medium Humanoid (gnoll), chaotic evil (CR 3)

Armor Class 15 chain shirt

Hit Points 71 (11d8+22)🎲

Speed 30 ft.


STR

18 (+4)

DEX

15 (+2)

CON

14 (+2)

INT

12 (+1)

WIS

11 (+0)

CHR

12 (+1)


Skills athletics 6, intimidation 5, perception 2, stealth 6

Senses darkvision 60 ft., passive Perception 12

Languages Common, Gnoll

Challenge Rating 3

Actions

Multiattack.

The gnoll makes three attacks: one with its bite and two with its whip or three with its longbow.

Bite.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Whip.

Melee Weapon Attack: +6 to hit, reach 10ft., one target. Hit: 6 (1d4 + 4) slashing damage.

Longbow.

Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Menace Captives (Recharge 5-6).

The gnoll selects up to three creatures it has taken captive within 30 feet. Each creature must succeed on a DC 15 Wisdom saving throw or have disadvantage for 1 minute on any attack rolls or skill checks to take actions other than those the gnoll has ordered it to take.


sizeMedium

typeHumanoid

group

alignmentchaotic evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception2

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr3

reactions

legendary_desc

legendary_actions

special_abilitiesname: Rampage,desc: When the gnoll reduces a creature to 0 hp with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.

spell_list

page_no189

document__license_urlhttp://open5e.com/legal

document__slugcc

document__titleCreature Codex

document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/

Find the complete stats on: Open5e

Creature Codex, page no. 189
Other formats: JSON

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