Goblin

Small Humanoid (goblinoid), neutral evil (CR 1/4)
Illustration of Goblin Captivating Caption

Armor Class 15 leather armor, shield

Hit Points 7 (2d6)🎲

Speed 30 ft.


STR

8 (-1)

DEX

14 (+2)

CON

10 (+0)

INT

10 (+0)

WIS

8 (-1)

CHR

8 (-1)


Skills stealth 6

Senses darkvision 60 ft., passive Perception 9

Languages Common, Goblin

Challenge Rating 1/4

Actions

Scimitar.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Shortbow.

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.


sizeSmall

typeHumanoid

group

alignmentneutral evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr0.25

reactions

legendary_desc

legendary_actions

special_abilitiesname: Nimble Escape,desc: The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

spell_list

page_no315

document__license_urlhttp://open5e.com/legal

document__slugwotc-srd

document__title5e Core Rules

document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd

Find the complete stats on: Open5e

5e Core Rules, page no. 315
Other formats: JSON

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