Goblin Warlock
Small Humanoid, (CR 1)Armor Class 15
Hit Points 21 (6d6)
Speed 30 ft.
10 (+0)
14 (+2)
10 (+0)
12 (+1)
12 (+1)
14 (+2)
Skills
Senses darkvision 60 ft., passive Perception 11
Languages Common, Goblin
Challenge Rating 1
Actions
Dagger.
Melee or Ranged Weapon Attack: +4 to hit reach 5 ft. or range 20/60 ft. one target. Hit: 4 (1d4 + 2) piercing damage.
Silver Fire.
Ranged Spell Attack: +4 to hit range 60 ft. one target. Hit: 7 (2d6) fire damage and 7 (2d6) ongoing fire damage. A creature can use an action to douse the fire on a target ending the ongoing damage.
Clinging Illusion.
The warlock creates a magical illusion of an unmoving Medium or smaller object in a space it can see within 30 feet. The illusion can hide a smaller object in the same space. The illusion lasts 24 hours until a creature touches it or until the warlock uses Clinging Illusion again. A creature can take an action to make a DC 12 Investigation check to disbelieve the illusion. On a success the illusion appears transparent to the creature.
sizeSmall
typeHumanoid
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr1
reactionsname: Quick Switch,desc: When the warlock is hit by an attack, it magically teleports, switching places with a goblin ally within 30 feet. The goblin ally is hit by the triggering attack and suffers its effects.
legendary_desc
legendary_actions
special_abilities
spell_list
page_no251
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie, page no. 251