Goblin Warlock

Small Humanoid, (CR 1)

Armor Class 15

Hit Points 21 (6d6)🎲

Speed 30 ft.


STR

10 (+0)

DEX

14 (+2)

CON

10 (+0)

INT

12 (+1)

WIS

12 (+1)

CHR

14 (+2)


Skills

Senses darkvision 60 ft., passive Perception 11

Languages Common, Goblin

Challenge Rating 1

Actions

Dagger.

Melee or Ranged Weapon Attack: +4 to hit reach 5 ft. or range 20/60 ft. one target. Hit: 4 (1d4 + 2) piercing damage.

Silver Fire.

Ranged Spell Attack: +4 to hit range 60 ft. one target. Hit: 7 (2d6) fire damage and 7 (2d6) ongoing fire damage. A creature can use an action to douse the fire on a target ending the ongoing damage.

Clinging Illusion.

The warlock creates a magical illusion of an unmoving Medium or smaller object in a space it can see within 30 feet. The illusion can hide a smaller object in the same space. The illusion lasts 24 hours until a creature touches it or until the warlock uses Clinging Illusion again. A creature can take an action to make a DC 12 Investigation check to disbelieve the illusion. On a success the illusion appears transparent to the creature.


sizeSmall

typeHumanoid

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr1

reactionsname: Quick Switch,desc: When the warlock is hit by an attack, it magically teleports, switching places with a goblin ally within 30 feet. The goblin ally is hit by the triggering attack and suffers its effects.

legendary_desc

legendary_actions

special_abilities

spell_list

page_no251

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 251
Other formats: JSON

← Goblin Skulker Goblin →