Greed Swarm

Medium Construct (Swarm), unaligned (CR 1/2)

Armor Class 13 natural armor

Hit Points 22 (4d8+4)🎲

Speed 0 ft., fly 40 ft., hover true ft.


STR

6 (-2)

DEX

16 (+3)

CON

12 (+1)

INT

1 (-5)

WIS

9 (-1)

CHR

1 (-5)


Skills

Senses blindsight 60 ft. (blind beyond this radius), passive Perception 9

Languages —

Challenge Rating 1/2

Actions

Coin Slam.

Melee Weapon Attack: +5 to hit, reach 0 ft., one target in the greed swarm’s space. Hit: 10 (4d4) bludgeoning damage, or 5 (2d4) bludgeoning damage if the swarm has half of its hit points or fewer.

Coin Barrage.

Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 7 (2d6) bludgeoning damage, or 3 (1d6) bludgeoning damage if the swarm has half of its hit points or fewer.

Gather (1/Day).

The swarm magically gathers up to 100 gp worth of coins, gems, and other small, valuable objects within 60 feet of it, adding them to its mass. It regains 7 (2d6) hit points and has advantage on its next attack roll. A creature wearing or carrying such valuables must succeed on a DC 11 Dexterity saving throw or its valuables fly toward the swarm, joining the mass.


sizeMedium

typeConstruct

group

alignmentunaligned

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilitiesforce

damage_resistancesbludgeoning, piercing, slashing

damage_immunitiespoison

condition_immunitiescharmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned

cr0.5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Antimagic Susceptibility,desc: The swarm is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the swarm must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.,name: Deafening Clatter,desc: A creature in the swarm’s space is deafened.,name: False Appearance,desc: While the greed swarm remains motionless, it is indistinguishable from a normal pile of coins and valuables.,name: Swarm,desc: The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny object. Except for Gather, the swarm can’t regain hit points or gain temporary hit points.

spell_list

page_no184

document__license_urlhttp://open5e.com/legal

document__slugtob2

document__titleTome of Beasts 2

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

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Tome of Beasts 2, page no. 184
Other formats: JSON

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