Hag, Brine

Medium Fey, lawful evil (CR 9)

Armor Class 16 natural armor

Hit Points 150 (20d8 +60)🎲

Speed 15 ft., swim 40 ft.


STR

17 (+3)

DEX

12 (+1)

CON

16 (+3)

INT

14 (+2)

WIS

16 (+3)

CHR

19 (+4)


Skills perception 3

Senses darkvision 120', passive Perception 17

Languages Aquan, Common, Sylvan

Challenge Rating 9

Actions

Multiattack.

Two Claw attacks and one Tail Slap attack.

Claw.

Melee Weapon Attack: +7 to hit, 5 ft., one target, 12 (2d8+3) slashing damage + 7 (2d6) poison. Target incapacitated until the end of its next turn (DC 16 Con not incapacitated). If it fails the save by 5+ it is paralyzed instead.

Tail Slap.

Melee Weapon Attack: +7 to hit, 5 ft., one target, 16 (2d12 +3) bludgeoning damage and target must make DC 16 Str save or pushed up to 10 ft. away from the hag.

Shriek (Recharge 5–6).

Unleashes a painful screeching in a 30' cone. Each creature in the area: 33 (6d10) thunder and is stunned until the end of its next turn (DC 16 Con half damage and isn’t stunned).

Denizens of the Deep (1/Day).

Magically calls 4 reef sharks 2 swarms of quippers or 1 Beast of up to CR 2 with swim speed. Arrive in 1d4 rounds act as hag allies obeying her spoken commands. Beasts stay 1 hr until hag dies or until hag dismisses them as bonus action.

Spellcasting.

Cha (DC 16) no material components: At will: minor illusion β€’ 3/day ea: charm person major image1/day: control water


sizeMedium

typeFey

group

alignmentlawful evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception3

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunitiescharmed, poisoned

cr9

reactions

legendary_desc

legendary_actions

special_abilitiesname: Amphibious,desc: Can breathe air and water.,name: Magic Resistance,desc: Advantage: spell/magic effect saves.,name: Polluted Aura,desc: Each creature in same water as hag and that starts its turn within 20' of hag: poisoned while within aura and for 1 min after it leaves (DC 16 Con not poisoned). A poisoned creature that starts its turn outside aura can re-save success ends effect on itself.,name: Skilled Submariner,desc: Advantage on Wis (Perception) and Wis (Survival) checks to find creatures and objects underwater. Has advantage on Dex (Stealth) checks made to hide while underwater.,name: Speak with Aquatic Creatures,desc: Communicate with Beasts and Monstrosities that have a swimming speed as if they shared a language.

spell_list

page_no225

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document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

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Tome of Beasts 3, page no. 225
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