Hag, Brine
Medium Fey, lawful evil (CR 9)Armor Class 16 natural armor
Hit Points 150 (20d8 +60)
Speed 15 ft., swim 40 ft.
17 (+3)
12 (+1)
16 (+3)
14 (+2)
16 (+3)
19 (+4)
Skills perception 3
Senses darkvision 120', passive Perception 17
Languages Aquan, Common, Sylvan
Challenge Rating 9
Actions
Multiattack.
Two Claw attacks and one Tail Slap attack.
Claw.
Melee Weapon Attack: +7 to hit, 5 ft., one target, 12 (2d8+3) slashing damage + 7 (2d6) poison. Target incapacitated until the end of its next turn (DC 16 Con not incapacitated). If it fails the save by 5+ it is paralyzed instead.
Tail Slap.
Melee Weapon Attack: +7 to hit, 5 ft., one target, 16 (2d12 +3) bludgeoning damage and target must make DC 16 Str save or pushed up to 10 ft. away from the hag.
Shriek (Recharge 5β6).
Unleashes a painful screeching in a 30' cone. Each creature in the area: 33 (6d10) thunder and is stunned until the end of its next turn (DC 16 Con half damage and isnβt stunned).
Denizens of the Deep (1/Day).
Magically calls 4 reef sharks 2 swarms of quippers or 1 Beast of up to CR 2 with swim speed. Arrive in 1d4 rounds act as hag allies obeying her spoken commands. Beasts stay 1 hr until hag dies or until hag dismisses them as bonus action.
Spellcasting.
Cha (DC 16) no material components: At will: minor illusion β’ 3/day ea: charm person major image1/day: control water
sizeMedium
typeFey
group
alignmentlawful evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception3
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunitiescharmed, poisoned
cr9
reactions
legendary_desc
legendary_actions
special_abilitiesname: Amphibious,desc: Can breathe air and water.,name: Magic Resistance,desc: Advantage: spell/magic effect saves.,name: Polluted Aura,desc: Each creature in same water as hag and that starts its turn within 20' of hag: poisoned while within aura and for 1 min after it leaves (DC 16 Con not poisoned). A poisoned creature that starts its turn outside aura can re-save success ends effect on itself.,name: Skilled Submariner,desc: Advantage on Wis (Perception) and Wis (Survival) checks to find creatures and objects underwater. Has advantage on Dex (Stealth) checks made to hide while underwater.,name: Speak with Aquatic Creatures,desc: Communicate with Beasts and Monstrosities that have a swimming speed as if they shared a language.
spell_list
page_no225
document__license_urlhttp://open5e.com/legal
document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 3, page no. 225