Herald Of Darkness

Large Fiend, neutral evil (CR 7)

Armor Class 15 chain shirt

Hit Points 105 (10d10+50)🎲

Speed 30 ft., swim 30 ft., fly 50 ft.


STR

20 (+5)

DEX

14 (+2)

CON

20 (+5)

INT

12 (+1)

WIS

15 (+2)

CHR

20 (+5)


Skills athletics 8, deception 8, perception 5

Senses darkvision 200 ft., passive Perception 15

Languages Common, Elvish, Goblin, Infernal, Sylvan

Challenge Rating 7

Actions

Multiattack.

The herald of darkness uses Majesty of the Abyss, if it is available, and makes one melee attack.

Embrace Darkness.

Melee Weapon Attack. +8 to hit, reach 5 ft., all creatures in reach. Hit: 6 (1d12) necrotic damage and targets are paralyzed until the start of the herald's next turn. Making a DC 17 Constitution saving throw negates the paralysis.

Majesty of the Abyss (Recharge 4-6).

The herald of darkness emits a sinister burst of infernal power. All creatures within 30 feet and in direct line of sight of the herald take 19 (3d12) necrotic damage and must make a DC 17 Constitution saving throw. Those who fail the saving throw are blinded for 2 rounds; those who succeed are frightened for 2 rounds.

Shadow Sword.

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (2d12 + 5) slashing damage.


sizeLarge

typeFiend

group

alignmentneutral evil

strength_save8

dexterity_save

constitution_save8

intelligence_save

wisdom_save

charisma_save8

perception5

damage_vulnerabilities

damage_resistancesbludgeoning, thunder

damage_immunitiescold, lightning, necrotic, poison

condition_immunitiesexhaustion, frightened, paralyzed, petrified, poisoned

cr7

reactions

legendary_desc

legendary_actions

special_abilitiesname: Corrupting Touch,desc: A herald of darkness can destroy any wooden, leather, copper, iron, or paper object by touching it as a bonus action. A mundane item is destroyed automatically; a magical item survives if its owner makes a successful DC 16 Dexterity saving throw.,name: Gift of Darkness,desc: A herald of darkness can transform any fey, human, or goblin into one of the shadow fey, if the target willingly accepts this transformation.,name: Shadow Form,desc: A herald of darkness can become incorporeal as a shadow as a bonus action. In this form, it has a fly speed of 10 feet; it can enter and occupy spaces occupied by other creatures; it gains resistance to all nonmagical damage; it has advantage on physical saving throws; it can pass through any gap or opening; it can't attack, interact with physical objects, or speak. It can return to its corporeal form also as a bonus action.

spell_list

page_no249

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

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Tome of Beasts, page no. 249
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