Herald Of Darkness
Large Fiend, neutral evil (CR 7)Armor Class 15 chain shirt
Hit Points 105 (10d10+50)
Speed 30 ft., swim 30 ft., fly 50 ft.
20 (+5)
14 (+2)
20 (+5)
12 (+1)
15 (+2)
20 (+5)
Skills athletics 8, deception 8, perception 5
Senses darkvision 200 ft., passive Perception 15
Languages Common, Elvish, Goblin, Infernal, Sylvan
Challenge Rating 7
Actions
Multiattack.
The herald of darkness uses Majesty of the Abyss, if it is available, and makes one melee attack.
Embrace Darkness.
Melee Weapon Attack. +8 to hit, reach 5 ft., all creatures in reach. Hit: 6 (1d12) necrotic damage and targets are paralyzed until the start of the herald's next turn. Making a DC 17 Constitution saving throw negates the paralysis.
Majesty of the Abyss (Recharge 4-6).
The herald of darkness emits a sinister burst of infernal power. All creatures within 30 feet and in direct line of sight of the herald take 19 (3d12) necrotic damage and must make a DC 17 Constitution saving throw. Those who fail the saving throw are blinded for 2 rounds; those who succeed are frightened for 2 rounds.
Shadow Sword.
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (2d12 + 5) slashing damage.
sizeLarge
typeFiend
group
alignmentneutral evil
strength_save8
dexterity_save
constitution_save8
intelligence_save
wisdom_save
charisma_save8
perception5
damage_vulnerabilities
damage_resistancesbludgeoning, thunder
damage_immunitiescold, lightning, necrotic, poison
condition_immunitiesexhaustion, frightened, paralyzed, petrified, poisoned
cr7
reactions
legendary_desc
legendary_actions
special_abilitiesname: Corrupting Touch,desc: A herald of darkness can destroy any wooden, leather, copper, iron, or paper object by touching it as a bonus action. A mundane item is destroyed automatically; a magical item survives if its owner makes a successful DC 16 Dexterity saving throw.,name: Gift of Darkness,desc: A herald of darkness can transform any fey, human, or goblin into one of the shadow fey, if the target willingly accepts this transformation.,name: Shadow Form,desc: A herald of darkness can become incorporeal as a shadow as a bonus action. In this form, it has a fly speed of 10 feet; it can enter and occupy spaces occupied by other creatures; it gains resistance to all nonmagical damage; it has advantage on physical saving throws; it can pass through any gap or opening; it can't attack, interact with physical objects, or speak. It can return to its corporeal form also as a bonus action.
spell_list
page_no249
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
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Tome of Beasts, page no. 249