Hill Giant

Huge Giant, chaotic evil (CR 5)

Armor Class 13 natural armor

Hit Points 105 (10d12+40)🎲

Speed 40 ft.


STR

21 (+5)

DEX

8 (-1)

CON

19 (+4)

INT

5 (-3)

WIS

9 (-1)

CHR

6 (-2)


Skills perception 2

Senses passive Perception 12

Languages Giant

Challenge Rating 5

Actions

Multiattack.

The giant makes two greatclub attacks.

Greatclub.

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

Rock.

Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.


sizeHuge

typeGiant

groupGiants

alignmentchaotic evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception2

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr5

reactions

legendary_desc

legendary_actions

special_abilities

spell_list

page_no313

document__license_urlhttp://open5e.com/legal

document__slugwotc-srd

document__title5e Core Rules

document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd

Find the complete stats on: Open5e

5e Core Rules, page no. 313
Other formats: JSON

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