Hinderling

Small Fey, chaotic neutral (CR 1/4)

Armor Class 13

Hit Points 13 (3d6+3)🎲

Speed 30 ft., climb 20 ft.


STR

11 (+0)

DEX

17 (+3)

CON

13 (+1)

INT

9 (-1)

WIS

15 (+2)

CHR

13 (+1)


Skills perception 2

Senses darkvision 60', passive Perception 14

Languages Common, Sylvan

Challenge Rating 1/4

Actions

Stolen Belonging.

Melee Weapon Attack: +5 to hit, 5 ft., one target, 5 (1d4+3) bludgeoning damage.

Hurl Stolen Belonging.

Ranged Weapon Attack: +5 to hit 20/60' one target 5 (1d4+3) bludgeoning damage.

Mad Dash.

Moves up to twice its speed and can move through space of any creature that is Med or larger. When it moves through a creature’s space creature must make DC 13 Dex save or fall prone. This move doesn’t provoke opportunity attacks.


sizeSmall

typeFey

group

alignmentchaotic neutral

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save4

charisma_save3

perception2

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr0.25

reactionsname: Run and Hide,desc: When a creature hinderling can see targets it with weapon hinderling chooses another creature within 5 ft. as attack's target then moves up to half its speed with o provoking opportunity attacks.

legendary_desc

legendary_actions

special_abilitiesname: Aura of Misfortune,desc: Creatures within 15 ft. of it treat attack rolls of 20 as 19 and can’t gain advantage on ability checks attacks and saves.,name: Rejuvenation,desc: While hinderling curse remains on a victim a slain hinderling returns to life in 1 day regaining all its hp and becoming active again. Hinderling appears within 100' of victim.

spell_list

page_no232

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 3, page no. 232
Other formats: JSON

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