Hobgoblin
Medium Humanoid, (CR 1/2)Armor Class 16
Hit Points 19 (3d8+6)
Speed 30 ft.
13 (+1)
12 (+1)
14 (+2)
10 (+0)
10 (+0)
10 (+0)
Skills
Senses darkvision 60 ft., passive Perception 12
Languages Common, Goblin
Challenge Rating 1/2
Actions
Longsword.
Melee Weapon Attack: +3 to hit reach 5 ft. one target. Hit: 5 (1d8 + 1) slashing damage or 10 (2d8 + 1) slashing damage if within 5 feet of an ally that is not incapacitated.
Longbow.
Ranged Weapon Attack: +3 to hit range 150/600 ft. one target. Hit: 5 (1d8 + 1) piercing damage.
sizeMedium
typeHumanoid
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr0.5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Formation Movement,desc: If the hobgoblin begins its turn within 5 feet of an ally that is not incapacitated, its movement doesnt provoke opportunity attacks.
spell_list
page_no281
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
Find the complete stats on: Open5e
Level Up Advanced 5e Monstrous Menagerie, page no. 281