Hobgoblin Captain

Medium Humanoid, (CR 3)
Illustration of Hobgoblin Captain Captivating Caption

Armor Class 18

Hit Points 52 (8d8+16)🎲

Speed 30 ft.


STR

16 (+3)

DEX

14 (+2)

CON

14 (+2)

INT

14 (+2)

WIS

12 (+1)

CHR

14 (+2)


Skills

Senses darkvision 60 ft., passive Perception 13

Languages Common, Goblin

Challenge Rating 3

Actions

Multiattack.

The hobgoblin attacks twice with its greatsword.

Greatsword.

Melee Weapon Attack: +5 to hit reach 5 ft. one target. Hit: 10 (2d6 + 3) slashing damage.

Javelin.

Melee or Ranged Weapon Attack: +5 to hit reach 5 ft. or range 30/120 ft. one target. Hit: 6 (1d6 + 3) piercing damage.

Officers Command (1/Day).

The hobgoblin inspires creatures of its choice within 30 feet that can hear and understand it and that have a Challenge Rating of 2 or lower. For the next minute inspired creatures gain an expertise die on attack rolls and saving throws. A creature can benefit from only one Officers Command at a time.


sizeMedium

typeHumanoid

group

alignment

strength_save5

dexterity_save

constitution_save

intelligence_save

wisdom_save3

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr3

reactions

legendary_desc

legendary_actions

special_abilitiesname: Formation Movement,desc: If the hobgoblin begins its turn within 5 feet of an ally that is not incapacitated, its movement doesnt provoke opportunity attacks.

spell_list

page_no281

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 281
Other formats: JSON

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