Hongaek

Large Elemental, neutral evil (CR 8)

Armor Class 15

Hit Points 105 (14d10+28)šŸŽ²

Speed 0 ft., fly 40 ft., hover true ft.


STR

5 (-3)

DEX

20 (+5)

CON

14 (+2)

INT

12 (+1)

WIS

15 (+2)

CHR

13 (+1)


Skills medicine 5, perception 5, stealth 8

Senses blindsight 90 ft. (blind beyond this radius), passive Perception 15

Languages Auran, Common, Deep Speech

Challenge Rating 8

Actions

Multiattack.

The hongaek makes two attacks with its vaporous tentacles.

Vaporous Tentacle.

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (4d8) poison damage, and the target must succeed on a DC 14 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Invisibility.

The hongaek magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the hongaek wears or carries is invisible with it.


sizeLarge

typeElemental

group

alignmentneutral evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception5

damage_vulnerabilitiesfire

damage_resistanceslightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks

damage_immunitiespoison

condition_immunitiesblinded, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

cr8

reactions

legendary_desc

legendary_actions

special_abilitiesname: Exacerbate Affliction,desc: The hongaek has advantage on attack rolls against a creature that is suffering from a disease or that has the poisoned condition.,name: Gas Form,desc: The hongaek can enter a hostile creatureā€™s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing, but it canā€™t move through water or other liquids.,name: Prolong Affliction,desc: Each creature within 30 feet of the hongaek that is suffering a disease or that has the poisoned condition has disadvantage on saving throws against the disease or poison afflicting it. In addition, the hongaek can pinpoint the location of such creatures within 30 feet of it.,name: Innate Spellcasting (1/Day),desc: The hongaek can innately cast contagion, requiring no material components. Its innate spellcasting ability is Charisma.

spell_list

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document__slugtob2

document__titleTome of Beasts 2

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Tome of Beasts 2, page no. 201
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ā† Homunculus Hooden Horse ā†’