Horde Demon Band

Large Fiend, (CR 13)

Armor Class 13

Hit Points 260 (40d8+80)🎲

Speed 30 ft.


STR

16 (+3)

DEX

12 (+1)

CON

14 (+2)

INT

8 (-1)

WIS

8 (-1)

CHR

8 (-1)


Skills

Senses darkvision 120 ft., passive Perception 11

Languages Abyssal

Challenge Rating 13

Actions

Multiattack.

The band attacks twice.

Mob Attack.

Melee Weapon Attack: +8 to hit reach 5 ft. one creature. Hit: 50 (10d6 + 15) slashing damage or half damage if the band is bloodied.


sizeLarge

typeFiend

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistancescold, fire, lightning; damage from nonmagical weapons

damage_immunitiespoison

condition_immunitiespoisoned

cr13

reactions

legendary_desc

legendary_actions

special_abilitiesname: Area Vulnerability,desc: The band takes double damage from any effect that targets an area.,name: Chaotic Evil,desc: The band radiates a Chaotic and Evil aura.,name: Band,desc: The band is composed of 5 or more horde demons. If it is subjected to a spell, attack, or other effect that affects only one target, it takes any damage but ignores other effects. It can share its space with Medium or smaller creatures or objects. The band can move through any opening large enough for one Medium creature without squeezing.,name: Band Dispersal,desc: When the band is reduced to 0 hit points, it turns into 2 (1d4) horde demons with 26 hit points each.

spell_list

page_no71

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 71
Other formats: JSON

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