Horde Demon Band
Large Fiend, (CR 13)Armor Class 13
Hit Points 260 (40d8+80)
Speed 30 ft.
16 (+3)
12 (+1)
14 (+2)
8 (-1)
8 (-1)
8 (-1)
Skills
Senses darkvision 120 ft., passive Perception 11
Languages Abyssal
Challenge Rating 13
Actions
Multiattack.
The band attacks twice.
Mob Attack.
Melee Weapon Attack: +8 to hit reach 5 ft. one creature. Hit: 50 (10d6 + 15) slashing damage or half damage if the band is bloodied.
sizeLarge
typeFiend
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistancescold, fire, lightning; damage from nonmagical weapons
damage_immunitiespoison
condition_immunitiespoisoned
cr13
reactions
legendary_desc
legendary_actions
special_abilitiesname: Area Vulnerability,desc: The band takes double damage from any effect that targets an area.,name: Chaotic Evil,desc: The band radiates a Chaotic and Evil aura.,name: Band,desc: The band is composed of 5 or more horde demons. If it is subjected to a spell, attack, or other effect that affects only one target, it takes any damage but ignores other effects. It can share its space with Medium or smaller creatures or objects. The band can move through any opening large enough for one Medium creature without squeezing.,name: Band Dispersal,desc: When the band is reduced to 0 hit points, it turns into 2 (1d4) horde demons with 26 hit points each.
spell_list
page_no71
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
Find the complete stats on: Open5e
Level Up Advanced 5e Monstrous Menagerie, page no. 71