Hound Guardian
Medium Construct, (CR 1)Armor Class 15
Hit Points 32 (5d8+10)
Speed 50 ft.
16 (+3)
10 (+0)
14 (+2)
2 (-4)
12 (+1)
6 (-2)
Skills
Senses darkvision 60 ft., passive Perception 13
Languages understands the languages of its creator but can't speak
Challenge Rating 1
Actions
Bite.
Melee Weapon Attack: +5 to hit reach 5 ft. one target. Hit: 8 (2d4 + 3) piercing damage. If the target is a creature it makes a DC 13 Strength saving throw falling prone on a failure.
sizeMedium
typeConstruct
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunitiespoison; damage from nonmagical, non-adamantine weapons
condition_immunitiescharmed, fatigue, frightened, paralyzed, petrified, poisoned
cr1
reactionsname: Protective Bite,desc: When a creature within 5 feet hits the guardians owner with a melee attack, the guardian bites the attacker.
legendary_desc
legendary_actions
special_abilitiesname: Immutable Form,desc: The guardian is immune to any effect that would alter its form.,name: Keen Hearing and Smell,desc: The guardian has advantage on Perception checks that rely on hearing or smell.,name: Magic Resistance,desc: The guardian has advantage on saving throws against spells and magical effects.,name: Constructed Nature,desc: Guardians dont require air, sustenance, or sleep.
spell_list
page_no262
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
Find the complete stats on: Open5e
Level Up Advanced 5e Monstrous Menagerie, page no. 262