Hound Guardian

Medium Construct, (CR 1)

Armor Class 15

Hit Points 32 (5d8+10)🎲

Speed 50 ft.


STR

16 (+3)

DEX

10 (+0)

CON

14 (+2)

INT

2 (-4)

WIS

12 (+1)

CHR

6 (-2)


Skills

Senses darkvision 60 ft., passive Perception 13

Languages understands the languages of its creator but can't speak

Challenge Rating 1

Actions

Bite.

Melee Weapon Attack: +5 to hit reach 5 ft. one target. Hit: 8 (2d4 + 3) piercing damage. If the target is a creature it makes a DC 13 Strength saving throw falling prone on a failure.


sizeMedium

typeConstruct

group

alignment

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunitiespoison; damage from nonmagical, non-adamantine weapons

condition_immunitiescharmed, fatigue, frightened, paralyzed, petrified, poisoned

cr1

reactionsname: Protective Bite,desc: When a creature within 5 feet hits the guardians owner with a melee attack, the guardian bites the attacker.

legendary_desc

legendary_actions

special_abilitiesname: Immutable Form,desc: The guardian is immune to any effect that would alter its form.,name: Keen Hearing and Smell,desc: The guardian has advantage on Perception checks that rely on hearing or smell.,name: Magic Resistance,desc: The guardian has advantage on saving throws against spells and magical effects.,name: Constructed Nature,desc: Guardians dont require air, sustenance, or sleep.

spell_list

page_no262

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 262
Other formats: JSON

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