Howler Of The Hill
Large Aberration, neutral evil (CR 14)Armor Class 18 natural armor
Hit Points 178 (21d10+63)
Speed 50 ft., climb 30 ft.
17 (+3)
22 (+6)
16 (+3)
17 (+3)
18 (+4)
18 (+4)
Skills perception 4
Senses truesight 120', passive Perception 19
Languages understands Abyssal, Common, Infernal, and Void Speech but canât speak, telepathy 120'
Challenge Rating 14
Actions
Multiattack.
Three Claw or Psychic Bolt attacks.
Claw.
Melee Weapon Attack: +11 to hit, 5 ft., one target, 15 (2d8+6) slashing damage + 13 (3d8) psychic.
Psychic Bolt.
Ranged Spell Attack: +9 to hit, 120 ft., one target, 26 (5d8+4) psychic.
Gloaming Howl.
Emits a magical howl that changes in melody and frequency depending on light around it. Each creature of howlerâs choice within 120' of it and can hear howl: DC 18 Wis save or succumb to effects of one of the following. If creatureâs save succeeds/effect ends for it creature is immune to that particular howl for next 24 hrs. Bright Howl When howler is in bright light each target that fails the save is incapacitated until end of its next turn. Dim Howl When howler is in dim light each target that fails the save is stunned until end of its next turn.Dark Howl When howler is in darkness each target that fails the save drops whatever it is holding and is paralyzed with fear for 1 min. A paralyzed creature can re-save at end of each of its turns success ends effect on itself.
Otherworldly Hunter.
Transport itself to a different plane of existence. Works like plane shift except howler can affect only itself and canât use this to banish unwilling creature to another plane.
sizeLarge
typeAberration
group
alignmentneutral evil
strength_save
dexterity_save
constitution_save
intelligence_save8
wisdom_save9
charisma_save9
perception4
damage_vulnerabilities
damage_resistancescold, necrotic; nonmagic B/P/S attacks
damage_immunitiespsychic
condition_immunitiescharmed, frightened
cr14
reactions
legendary_desc
legendary_actions
special_abilitiesname: Hungry Void Traveler,desc: Doesnât require air drink or sleep.,name: Inscrutable,desc: Immune to any effect that would sense its emotions or read its thoughts and any divination spell it refuses. Wis (Insight) checks made to ascertain its intentions/sincerity have disadvantage.
spell_list
page_no236
document__license_urlhttp://open5e.com/legal
document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 3, page no. 236