Imy-Ut Ushabti

Medium Monstrosity, neutral (CR 3)

Armor Class 15 chain shirt

Hit Points 97 (15d8+30)🎲

Speed 30 ft.


STR

17 (+3)

DEX

14 (+2)

CON

15 (+2)

INT

6 (-2)

WIS

10 (+0)

CHR

5 (-3)


Skills

Senses darkvision 60 ft., passive Perception 10

Languages Common (Ancient Nurian)

Challenge Rating 3

Actions

Ceremonial Greatsword.

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) slashing damage, and the target must make a successful DC 13 Constitution saving throw or take 5 (2d4) poison damage at the start of each of its turns. The target repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.

Vomit Swarm (1/Day).

The imy-ut ushabti parts its wrappings voluntarily and releases a swarm of scarab beetles that follow its mental commands. The statistics of this swarm are identical to a swarm of insects, but with the following attack instead of a swarm of insects' standard bite attack:

Bites.

Melee Weapon Attack: +3 to hit, reach 0 ft., one creature. Hit: 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its hit points or fewer, and the target must make a successful DC 13 Constitution saving throw or take 5 (2d4) poison damage at the start of each of its turns. A poisoned creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.


sizeMedium

typeMonstrosity

group

alignmentneutral

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save2

charisma_save

perception

damage_vulnerabilitiesfire

damage_resistancesbludgeoning

damage_immunities

condition_immunitiesexhaustion, frightened

cr3

reactions

legendary_desc

legendary_actions

special_abilitiesname: Regeneration,desc: The imy-ut ushabti regains 5 hit points at the start of its turn if it has at least 1 hit point.,name: Rent wrappings,desc: A creature that touches or deals slashing or piercing damage to an imy-ut ushabti while within 5 feet of the creature shreds its delicate linen wrappings, releasing a flurry of skittering scarabs. The attacking creature must make a DC 12 Dexterity saving throw to avoid them. On a failure, these beetles flow onto the attacker and deal 3 (1d6) piercing damage to it at the start of each of its turns. A creature can remove beetles from itself or from another affected creature within reach by using an action and making a successful DC 12 Dexterity saving throw. The beetles are also destroyed if the affected creature takes damage from an area effect.

spell_list

page_no256

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

Find the complete stats on: Open5e

Tome of Beasts, page no. 256
Other formats: JSON

← Imperial Dragon Wyrmling Incandescent One →