Kachlian
Huge Aberration, neutral evil (CR 8)Armor Class 16 natural armor
Hit Points 157 (15d12+60)
Speed 0 ft., fly 40 ft., hover true ft.
18 (+4)
10 (+0)
19 (+4)
16 (+3)
15 (+2)
9 (-1)
Skills
Senses darkvision 120 ft., passive Perception 12
Languages Deep Speech, Undercommon
Challenge Rating 8
Actions
Multiattack.
The kachlian makes three attacks with its tentacles.
Tentacle.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 17 (3d8 + 4) bludgeoning damage. If the target is a Large or smaller creature, it is grappled (escape DC 16). The kachlian has three tentacles, each of which can grapple only one target.
sizeHuge
typeAberration
group
alignmentneutral evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistancesbludgeoning
damage_immunities
condition_immunitiesstunned, paralyzed, prone
cr8
reactions
legendary_desc
legendary_actions
special_abilitiesname: Consume Soul,desc: A creature slain by the kachlian can’t be restored to life unless the kachlian is killed within 24 hours of slaying the creature. After 24 hours, the soul becomes part of the kachlian, and the creature can be restored only with a wish spell.,name: Spellcasting,desc: The kachlian is a 7th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The kachlian has the following wizard spells prepared: Cantrips (at will): chill touch, minor illusion, ray of frost, shocking grasp 1st level (4 slots): detect magic, hideous laughter, identify, magic missile 2nd level (3 slots): blindness/deafness, darkness, see invisibility 3rd level (3 slots): counterspell, slow 4th level (1 slots): confusion
spell_list
page_no219
document__license_urlhttp://open5e.com/legal
document__slugtob2
document__titleTome of Beasts 2
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 2, page no. 219