King Kobold
Small Humanoid (kobold), lawful neutral (CR 6)Armor Class 15 18 with mage armor
Hit Points 112 (25d6+25)
Speed 30 ft.
8 (-1)
20 (+5)
12 (+1)
14 (+2)
14 (+2)
15 (+2)
Skills deception 5, insight 8, intimidation 8, persuasion 8
Senses darkvision 60 ft., passive Perception 12
Languages Common, Draconic
Challenge Rating 6
Actions
Multiattack.
The king kobold makes two shortsword attacks.
Shortsword.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage.
Hand Crossbow.
Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 8 (1d6 + 5) piercing damage.
sizeSmall
typeHumanoid
group
alignmentlawful neutral
strength_save
dexterity_save8
constitution_save
intelligence_save5
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr6
reactionsname: Uncanny Dodge,desc: The king kobold halves the damage from one attack that hits it. To do so, it must see the attacker.
legendary_desc
legendary_actions
special_abilitiesname: Cunning Action,desc: On each of its turns, the king kobold can use a bonus action to take the Dash, Disengage, or Hide action.,name: Evasion,desc: If the king kobold is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the king instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.,name: Pack Tactics,desc: The king has advantage on attack rolls against a creature if at least one of the king's allies is within 5 feet of the creature and the ally isn't incapacitated.,name: Sneak Attack (1/Turn),desc: The king kobold deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the king that isn't incapacitated and the king doesn't have disadvantage on the attack roll.,name: Sunlight Sensitivity,desc: While in sunlight, the king has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.,name: Spellcasting,desc: The king kobold is a 4th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It has the following wizard spells prepared: Cantrips (at will): fire bolt, mage hand, minor illusion, poison spray 1st level (4 slots): alarm, grease, mage armor 2nd level (3 slots): alter self, hold person, invisibility
spell_list
page_no162
document__license_urlhttp://open5e.com/legal
document__slugcc
document__titleCreature Codex
document__urlhttps://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/
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Creature Codex, page no. 162