Kobold, Sapper

Small Humanoid, lawful neutral (CR 3)

Armor Class 15 studded leather

Hit Points 66 (12d6+24)šŸŽ²

Speed 30 ft., burrow 10 ft.


STR

7 (-2)

DEX

16 (+3)

CON

15 (+2)

INT

16 (+3)

WIS

12 (+1)

CHR

8 (-1)


Skills perception 1

Senses darkvision 60', passive Perception 13

Languages Common, Draconic

Challenge Rating 3

Actions

Multiattack.

3 Mining Picks. Can replace 1 with Throw Explosive.

Mining Pick.

Melee Weapon Attack: +5 to hit, 5 ft., one target, 6 (1d6+3) piercing damage.

Throw Explosive.

Throws a minor explosive at one creature it can see within 30' of it. Target: 9 (2d8) force and is knocked prone (DC 13 Dex half damage and isn’t knocked prone).

Explosive Charge (Recharge 5–6).

Throws a powerful explosive at a point it can see on the ground within 60' of it. Each creature within 15 ft. of that point: 9 (2d8) fire and 9 (2d8) force and is pushed up to 10 ft. away from the point and knocked prone (DC 13 Dex half damage and isn’t pushed or knocked prone). If creature fails save by 5+ it is also deafened for 1 min. Alternatively sapper can place the explosive in a space within 5 ft. of it and delay the explosion until end of sapper’s next turn or when a creature moves to a space within 5 ft. of the explosive whichever happens first.


sizeSmall

typeHumanoid

group

alignmentlawful neutral

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception1

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr3

reactions

legendary_desc

legendary_actions

special_abilitiesname: Crafty,desc: The sapper has advantage on ability checks made to pick locks or to detect disarm or set traps.,name: Evasion,desc: If subject to effect that allows Dex save for half damage takes no damage on success and only half if it fails.,name: Pack Tactics,desc: Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target.,name: Siege Monster,desc: Double damage to objects/structures.,name: Sunlight Sensitivity,desc: In sunlight disadvantage on attacks and Wis (Perception) checks that use sight.

spell_list

page_no257

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 3, page no. 257
Other formats: JSON

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