Kobold Sorcerer
Small Humanoid, (CR 1)Armor Class 12
Hit Points 27 (5d6+10)
Speed 30 ft.
6 (-2)
14 (+2)
14 (+2)
10 (+0)
10 (+0)
14 (+2)
Skills
Senses darkvision 60 ft., passive Perception 10
Languages Common, Draconic
Challenge Rating 1
Actions
Multiattack (2/day).
The kobold sorcerer makes three flame bolt attacks.
Flame Bolt.
Ranged Spell Attack: +4 to hit range 120 ft. one target. Hit: 5 (1d10) fire damage.
Shiv.
Melee Weapon Attack: +4 to hit reach 5 ft. one target. Hit: 4 (1d4 + 2) piercing damage.
sizeSmall
typeHumanoid
group
alignment
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr1
reactions
legendary_desc
legendary_actions
special_abilitiesname: Innate Spellcasting,desc: The kobolds innate spellcasting ability is Charisma (save DC 12). It can innately cast the following spells, requiring no material components: At will: mage hand, mending, 1/day each: charm person, expeditious retreat, mage armor
spell_list
page_no298
document__license_urlhttp://open5e.com/legal
document__slugmenagerie
document__titleLevel Up Advanced 5e Monstrous Menagerie
document__urlhttps://www.levelup5e.com
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Level Up Advanced 5e Monstrous Menagerie, page no. 298