Kot Bayun

Medium Monstrosity, neutral (CR 2)

Armor Class 15

Hit Points 44 (8d8+8)🎲

Speed 40 ft., climb 20 ft.


STR

16 (+3)

DEX

16 (+3)

CON

13 (+1)

INT

12 (+1)

WIS

16 (+3)

CHR

17 (+3)


Skills

Senses darkvision 60 ft., passive Perception 13

Languages Common, Sylvan

Challenge Rating 2

Actions

Multiattack.

The kot bayun makes one bite attack and one claws attack.

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claws.

Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 14 (2d10 + 3) slashing damage.

Slumbering Song.

The kot bayun puts creatures to sleep with its haunting melody. While a kot bayun sings, it can target one hearing creature within a 100-foot radius. This target must succeed on a DC 13 Charisma saving throw or fall asleep. The target repeats the saving throw at the end of each of its turns, ending the effect on itself on a success. Each round the kot bayun maintains its song, it can select a new target. A creature that successfully saves is immune to the effect of that kot bayun's song for 24 hours. The slumbering song even affects elves, but they have advantage on the Charisma saving throw.


sizeMedium

typeMonstrosity

group

alignmentneutral

strength_save

dexterity_save5

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr2

reactions

legendary_desc

legendary_actions

special_abilitiesname: Folk Cure,desc: A kot bayun's tales have the effect of a lesser restoration spell at will, and once per week it can have the effect of greater restoration. The kot bayun designates one listener to benefit from its ability, and that listener must spend one uninterrupted hour listening to the cat's tales. Kot bayuns are reluctant to share this benefit and must be bargained with or under the effect of domination to grant the boon.,name: Innate Spellcasting,desc: the kot bayun's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components: 3/day each: fog cloud, invisibility (self only) 1/day: blink

spell_list

page_no268

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

Find the complete stats on: Open5e

Tome of Beasts, page no. 268
Other formats: JSON

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