Lakescourge Lotus

Medium Undead, chaotic evil (CR 5)

Armor Class 15 natural armor

Hit Points 90 (12d8+36)🎲

Speed 30 ft., swim 30 ft.


STR

16 (+3)

DEX

17 (+3)

CON

16 (+3)

INT

10 (+0)

WIS

14 (+2)

CHR

3 (-4)


Skills perception 2

Senses darkvision 60', passive Perception 15

Languages

Challenge Rating 5

Actions

Multiattack.

Two Tainted Claw or Poisonous Water Jet attacks.

Tainted Claw.

Melee Weapon Attack: +6 to hit, 5 ft., one target, 6 (1d6+3) slashing damage + 9 (2d8) poison and target poisoned 1 min (DC 15 Con negates poison). A poisoned creature can re-save at end of each of its turns success ends effect on itself.

Poisonous Water Jet.

Ranged Spell Attack: +5 to hit, 60 ft., one target, 15 (3d8+2) poison.

Enter Reflection.

Touches a body of water large enough to hold it and becomes a reflection on water's surface. While in this form has immunity to B/P/S damage from nonmagical attacks and resistance to B/P/S from magical attacks. While a reflection speed is 5 ft. can’t use Tainted Claw and can revert to its true form as a bonus action. If it takes damage that isn’t bludgeoning piercing or slashing while a reflection forced back into its true form.


sizeMedium

typeUndead

group

alignmentchaotic evil

strength_save

dexterity_save6

constitution_save

intelligence_save

wisdom_save5

charisma_save

perception2

damage_vulnerabilities

damage_resistancesnecrotic

damage_immunitiescold, poison

condition_immunitiescharmed, exhaustion, poisoned

cr5

reactions

legendary_desc

legendary_actions

special_abilitiesname: Toxic Ichor,desc: While submerged in water it’s ichor taints water within 10 ft. of it. When a creature enters area for the 1st time on a turn or starts its turn there that creature must make DC 15 Con save or be poisoned while it remains in area and for 1 min after it leaves. A poisoned creature that is no longer in the water can re-save at end of each of its turns ending effect on itself on a success. If purify food and drink spell is cast on a space within 5 ft. of lotus or on space it occupies trait ceases to function for 1 min.,name: Undead Nature,desc: Doesn't require air food drink or sleep.,name: Waterwalker,desc: Can walk across surface of water as if it were solid ground. Otherwise works like water walk but isn’t itself magical.

spell_list

page_no258

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 3, page no. 258
Other formats: JSON

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