Lakescourge Lotus
Medium Undead, chaotic evil (CR 5)Armor Class 15 natural armor
Hit Points 90 (12d8+36)
Speed 30 ft., swim 30 ft.
16 (+3)
17 (+3)
16 (+3)
10 (+0)
14 (+2)
3 (-4)
Skills perception 2
Senses darkvision 60', passive Perception 15
Languages —
Challenge Rating 5
Actions
Multiattack.
Two Tainted Claw or Poisonous Water Jet attacks.
Tainted Claw.
Melee Weapon Attack: +6 to hit, 5 ft., one target, 6 (1d6+3) slashing damage + 9 (2d8) poison and target poisoned 1 min (DC 15 Con negates poison). A poisoned creature can re-save at end of each of its turns success ends effect on itself.
Poisonous Water Jet.
Ranged Spell Attack: +5 to hit, 60 ft., one target, 15 (3d8+2) poison.
Enter Reflection.
Touches a body of water large enough to hold it and becomes a reflection on water's surface. While in this form has immunity to B/P/S damage from nonmagical attacks and resistance to B/P/S from magical attacks. While a reflection speed is 5 ft. can’t use Tainted Claw and can revert to its true form as a bonus action. If it takes damage that isn’t bludgeoning piercing or slashing while a reflection forced back into its true form.
sizeMedium
typeUndead
group
alignmentchaotic evil
strength_save
dexterity_save6
constitution_save
intelligence_save
wisdom_save5
charisma_save
perception2
damage_vulnerabilities
damage_resistancesnecrotic
damage_immunitiescold, poison
condition_immunitiescharmed, exhaustion, poisoned
cr5
reactions
legendary_desc
legendary_actions
special_abilitiesname: Toxic Ichor,desc: While submerged in water it’s ichor taints water within 10 ft. of it. When a creature enters area for the 1st time on a turn or starts its turn there that creature must make DC 15 Con save or be poisoned while it remains in area and for 1 min after it leaves. A poisoned creature that is no longer in the water can re-save at end of each of its turns ending effect on itself on a success. If purify food and drink spell is cast on a space within 5 ft. of lotus or on space it occupies trait ceases to function for 1 min.,name: Undead Nature,desc: Doesn't require air food drink or sleep.,name: Waterwalker,desc: Can walk across surface of water as if it were solid ground. Otherwise works like water walk but isn’t itself magical.
spell_list
page_no258
document__license_urlhttp://open5e.com/legal
document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 3, page no. 258