Lambent Witchfyre
Large Aberration, unaligned (CR 7)Armor Class 15 natural armor
Hit Points 110 (13d10+39)
Speed 20 ft.
10 (+0)
16 (+3)
17 (+3)
2 (-4)
11 (+0)
1 (-5)
Skills
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 10
Languages —
Challenge Rating 7
Actions
Multiattack.
The lambent witchfyre makes three blazing touch attacks.
Blazing Touch.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns. If a creature is slain by this attack, the lambent witchfyre regains hp equal to the damage dealt. The body of a creature slain by this attack turns to ash, along with any nonmagical items it was wearing or carrying. The creature can be restored to life only by means of a resurrection or wish spell.
sizeLarge
typeAberration
group
alignmentunaligned
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunitiesfire, poison
condition_immunitiesblinded, charmed, deafened, exhaustion, frightened, poisoned, prone
cr7
reactions
legendary_desc
legendary_actions
special_abilitiesname: Fire Absorption,desc: Whenever the lambent witchfyre is subjected to fire damage, it takes no damage and instead regains a number of hp equal to the fire damage dealt.,name: Fire Form,desc: The lambent witchfyre can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the lambent witchfyre or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. In addition, the lambent witchfyre can enter a hostile creature’s space and stop there. The first time it enters a creature’s space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.,name: Illumination,desc: The lambent witchfyre sheds bright light in a 30-foot radius and dim light for an additional 30 feet.
spell_list
page_no234
document__license_urlhttp://open5e.com/legal
document__slugtob2
document__titleTome of Beasts 2
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 2, page no. 234