Lava Keeper
Huge Elemental, lawful neutral (CR 18)Armor Class 18 natural armor
Hit Points 276 (24d12+120)
Speed 40 ft., burrow 40 ft.
24 (+7)
10 (+0)
21 (+5)
10 (+0)
18 (+4)
12 (+1)
Skills history 12, perception 10
Senses darkvision 60 ft., tremorsense 120 ft., passive Perception 20
Languages Ignan, Terran
Challenge Rating 18
Actions
Multiattack.
The lava keeper makes four slam attacks. Alternatively, it can use its Lava Lob twice.
Slam.
Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) bludgeoning damage.
Lava Lob.
Ranged Weapon Attack: +13 to hit, range 60/240 ft., one target. Hit: 21 (6d6) fire damage, and the target must succeed on a DC 19 Dexterity saving throw or take 10 (3d6) fire damage at the start of its next turn.
Fumarole (Recharge 5-6).
The crater between the lava keeperās shoulders erupts in a plume of fire, rock, and toxic smoke. Each creature within 60 feet of the lava keeper must make a DC 19 Constitution saving throw. On a failure, a creature takes 21 (6d6) bludgeoning damage and 21 (6d6) fire damage and becomes poisoned for 1 minute. On a success, a creature takes half the damage and isnāt poisoned. A poisoned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The eruption surrounds the lava keeper in a 20-foot-radius sphere of smoke, considered heavily obscured until the end of its next turn. A wind of moderate or greater speed (at least 10 miles per hour) disperses the smoke.
sizeHuge
typeElemental
group
alignmentlawful neutral
strength_save
dexterity_save
constitution_save11
intelligence_save
wisdom_save10
charisma_save
perception10
damage_vulnerabilities
damage_resistancesacid, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
damage_immunitiesfire, poison
condition_immunitiesexhaustion, paralyzed, petrified, poisoned, prone
cr18
reactions
legendary_desc
legendary_actions
special_abilitiesname: Lava Dribble,desc: Each creature that starts its turn within 5 feet of the lava keeper must make a DC 19 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.,name: Innate Spellcasting,desc: The lava keeperās innate spellcasting ability is Wisdom (spell save DC 17). It can innately cast the following spells, requiring no material components: At will: move earth, stone shape 3/day each: wall of fire, wall of stone 1/day each: conjure elemental (earth or fire elemental only), earthquake, fire storm
spell_list
page_no235
document__license_urlhttp://open5e.com/legal
document__slugtob2
document__titleTome of Beasts 2
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 2, page no. 235