Lion

Large Beast, unaligned (CR 1)

Armor Class 12

Hit Points 26 (4d10+4)🎲

Speed 50 ft.


STR

17 (+3)

DEX

15 (+2)

CON

13 (+1)

INT

3 (-4)

WIS

12 (+1)

CHR

8 (-1)


Skills perception 3, stealth 6

Senses passive Perception 13

Challenge Rating 1

Actions

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.


sizeLarge

typeBeast

groupMiscellaneous Creatures

alignmentunaligned

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception3

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr1

reactions

legendary_desc

legendary_actions

special_abilitiesname: Keen Smell,desc: The lion has advantage on Wisdom (Perception) checks that rely on smell.,name: Pack Tactics,desc: The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 ft. of the creature and the ally isn't incapacitated.,name: Pounce,desc: If the lion moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.,name: Running Leap,desc: With a 10-foot running start, the lion can long jump up to 25 ft..

spell_list

page_no383

document__license_urlhttp://open5e.com/legal

document__slugwotc-srd

document__title5e Core Rules

document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd

Find the complete stats on: Open5e

5e Core Rules, page no. 383
Other formats: JSON

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