Living Wick

Small Construct, unaligned (CR 1/4)

Armor Class 13 natural armor

Hit Points 28 (8d6)🎲

Speed 20 ft.


STR

10 (+0)

DEX

10 (+0)

CON

10 (+0)

INT

5 (-3)

WIS

5 (-3)

CHR

5 (-3)


Skills

Senses sight 20 ft. (blind beyond the radius of its own light), passive Perception 10

Languages shares a telepathic link with the individual that lit its wick

Challenge Rating 1/4

Actions

Slam.

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.

Consume Self.

A living wick can be commanded to rapidly burn through the remains of its wick, creating a devastating fireball. All creatures within 20 feet of the living wick take 7 (2d6) fire damage, or half damage with a successful DC 13 Dexterity saving throw. The fire spreads around corners and ignites flammable objects in the area that aren't being worn or carried. The wick is reduced to a lifeless puddle of wax.


sizeSmall

typeConstruct

group

alignmentunaligned

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilitiesfire

damage_resistances

damage_immunitiespoison, psychic

condition_immunitiesblinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, unconscious

cr0.25

reactions

legendary_desc

legendary_actions

special_abilitiesname: Controlled,desc: Living wicks cannot move, attack, or perform actions when they are not lit. Living wicks only respond to the telepathic commands of the individual that lit them.,name: Light,desc: Activated living wicks produce light as a torch.,name: Melting,desc: A living wick loses one hit point for every 24 hours it remains lit.

spell_list

page_no278

document__license_urlhttp://open5e.com/legal

document__slugtob

document__titleTome of Beasts

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/

Find the complete stats on: Open5e

Tome of Beasts, page no. 278
Other formats: JSON

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