Living Wick
Small Construct, unaligned (CR 1/4)Armor Class 13 natural armor
Hit Points 28 (8d6)
Speed 20 ft.
10 (+0)
10 (+0)
10 (+0)
5 (-3)
5 (-3)
5 (-3)
Skills
Senses sight 20 ft. (blind beyond the radius of its own light), passive Perception 10
Languages shares a telepathic link with the individual that lit its wick
Challenge Rating 1/4
Actions
Slam.
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.
Consume Self.
A living wick can be commanded to rapidly burn through the remains of its wick, creating a devastating fireball. All creatures within 20 feet of the living wick take 7 (2d6) fire damage, or half damage with a successful DC 13 Dexterity saving throw. The fire spreads around corners and ignites flammable objects in the area that aren't being worn or carried. The wick is reduced to a lifeless puddle of wax.
sizeSmall
typeConstruct
group
alignmentunaligned
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilitiesfire
damage_resistances
damage_immunitiespoison, psychic
condition_immunitiesblinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, unconscious
cr0.25
reactions
legendary_desc
legendary_actions
special_abilitiesname: Controlled,desc: Living wicks cannot move, attack, or perform actions when they are not lit. Living wicks only respond to the telepathic commands of the individual that lit them.,name: Light,desc: Activated living wicks produce light as a torch.,name: Melting,desc: A living wick loses one hit point for every 24 hours it remains lit.
spell_list
page_no278
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
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Tome of Beasts, page no. 278