Lobe Lemur
Small Monstrosity, neutral (CR 4)Armor Class 14
Hit Points 93 (17d6+34)
Speed 40 ft., swim 30 ft., climb 40 ft.
10 (+0)
18 (+4)
15 (+2)
5 (-3)
12 (+1)
7 (-2)
Skills perception 1
Senses darkvision 60', passive Perception 13
Languages understands Common but canât speak
Challenge Rating 4
Actions
Multiattack.
Three Claw Swipes or one Face Clamp and two Claw Swipes.
Claw Swipe.
Melee Weapon Attack: +6 to hit, 5 ft., one target, 9 (2d4+4) slashing damage.
Face Clamp.
Melee Weapon Attack: +6 to hit, 5 ft., one target, 9 (2d4+4) piercing damage and lemur attaches to targetâs head. If lemur is already attached to the target when it hits with this attack it doesnât deal damage. Instead target is blinded until end of its next turn. While attached to the target lemur can attack no other creature except target but has advantage on its attack rolls. Lemurâs speed also becomes 0 it canât benefit from any bonus to its speed and it moves with target. Creature including target can use action to detach lemur via DC 14 Str check. On its turn lemur can detach itself from target by using 5 ft. of move.
sizeSmall
typeMonstrosity
group
alignmentneutral
strength_save
dexterity_save6
constitution_save
intelligence_save
wisdom_save
charisma_save
perception1
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr4
reactions
legendary_desc
legendary_actions
special_abilitiesname: Danger From Above,desc: If it jumps 10 ft.+ straight toward a creature from a higher position than the target such as leaping down from a tree it has advantage on next attack roll it makes vs. that creature.,name: Standing Leap,desc: Its long jump is up to 30' and its high jump is up to 15 ft. with or with o a running start.,name: Swamp Camouflage,desc: Has advantage on Dex (Stealth) checks made to hide in swampy terrain.
spell_list
page_no264
document__license_urlhttp://open5e.com/legal
document__slugtob3
document__titleTome of Beasts 3
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/
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Tome of Beasts 3, page no. 264