Manticore

Large Monstrosity, lawful evil (CR 3)
Illustration of Manticore Captivating Caption

Armor Class 14 natural armor

Hit Points 68 (8d10+24)🎲

Speed 30 ft., fly 50 ft.


STR

17 (+3)

DEX

16 (+3)

CON

17 (+3)

INT

7 (-2)

WIS

12 (+1)

CHR

8 (-1)


Skills

Senses darkvision 60 ft., passive Perception 11

Challenge Rating 3

Actions

Multiattack.

The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Tail Spike.

Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.


sizeLarge

typeMonstrosity

group

alignmentlawful evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception

damage_vulnerabilities

damage_resistances

damage_immunities

condition_immunities

cr3

reactions

legendary_desc

legendary_actions

special_abilitiesname: Tail Spike Regrowth,desc: The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.

spell_list

page_no329

document__license_urlhttp://open5e.com/legal

document__slugwotc-srd

document__title5e Core Rules

document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd

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5e Core Rules, page no. 329
Other formats: JSON

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