Manticore
Large Monstrosity, lawful evil (CR 3)Armor Class 14 natural armor
Hit Points 68 (8d10+24)
Speed 30 ft., fly 50 ft.
17 (+3)
16 (+3)
17 (+3)
7 (-2)
12 (+1)
8 (-1)
Skills
Senses darkvision 60 ft., passive Perception 11
Challenge Rating 3
Actions
Multiattack.
The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Claw.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Tail Spike.
Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
sizeLarge
typeMonstrosity
group
alignmentlawful evil
strength_save
dexterity_save
constitution_save
intelligence_save
wisdom_save
charisma_save
perception
damage_vulnerabilities
damage_resistances
damage_immunities
condition_immunities
cr3
reactions
legendary_desc
legendary_actions
special_abilitiesname: Tail Spike Regrowth,desc: The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.
spell_list
page_no329
document__license_urlhttp://open5e.com/legal
document__slugwotc-srd
document__title5e Core Rules
document__urlhttp://dnd.wizards.com/articles/features/systems-reference-document-srd
Find the complete stats on: Open5e
5e Core Rules, page no. 329