Marilith

Large Fiend, (CR 16)

Armor Class 18

Hit Points 220 (21d10+105)🎲

Speed 40 ft.


STR

20 (+5)

DEX

22 (+6)

CON

20 (+5)

INT

20 (+5)

WIS

18 (+4)

CHR

20 (+5)


Skills

Senses truesight 120 ft., passive Perception 14

Languages Abyssal, telepathy 120 ft.

Challenge Rating 16

Actions

Multiattack.

The marilith makes six attacks with its longswords.

Longsword.

Melee Weapon Attack: +10 to hit reach 5 ft. one target. Hit: 14 (2d8 + 5) slashing damage.


sizeLarge

typeFiend

group

alignment

strength_save10

dexterity_save11

constitution_save10

intelligence_save

wisdom_save9

charisma_save10

perception

damage_vulnerabilities

damage_resistancescold, fire, lightning; damage from nonmagical weapons

damage_immunitiespoison

condition_immunitiespoisoned

cr16

reactionsname: Reactive Teleport,desc: When the marilith is hit or missed by a ranged attack, it uses Teleport. If it teleports within 5 feet of a creature, it can attack with its tail.,name: Tail,desc: Melee Weapon Attack: +10 to hit, reach 10 ft., one creature. Hit: 10 (2d4 + 5) bludgeoning damage, and the target is grappled (escape DC 19).,name: Teleport,desc: The marilith magically teleports up to 120 feet to an unoccupied space it can see.

legendary_desc

legendary_actions

special_abilitiesname: Chaotic Evil,desc: The marilith radiates a Chaotic and Evil aura.,name: Magic Resistance,desc: The marilith has advantage on saving throws against spells and magical effects.

spell_list

page_no71

document__license_urlhttp://open5e.com/legal

document__slugmenagerie

document__titleLevel Up Advanced 5e Monstrous Menagerie

document__urlhttps://www.levelup5e.com

Find the complete stats on: Open5e

Level Up Advanced 5e Monstrous Menagerie, page no. 71
Other formats: JSON

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